Its a very simplistic game that is most likely aimed at a younger age. It shows easy-to-understand examples of gravity and push, and all of the ways that they are naturally implemented.
It is very simplistic, but I think it's a good example of a Rube Goldberg machine. I think it's more useful for that than for learning about forces and things.
I agree with Will, Gillian and Max. This was kind of what we learned though. It's because it told us about the energy things and it was like our stop motion animation project where many things happen to make another thing happen. For example. You just wind up a duck and then all kinds of things happen until the end goal is reached.
This is a simple game and I knew basically all of the answers. It was kind of interesting but mostly pretty boring. It taught me a little and the different ways to show energy were inventive. Overall, I agree with everyone that this game would have been more fun for a younger age group.
I thought this was simple, or should I say, VERY simple. They used the gravity question about 10 times. I thought this wasn't the best EdHeads, but was pretty fun. This reminds me of Pee Wee's Breakfast Machine. It is a giant mechanism to solve a very small thing. As many have said, it's just like a Rube Goldberg machine. Although, we've used up all the EdHeads activities now, didn't we?
I agree with will that this was too simple. It did get the ideas of basic forms of energy across, though. I noticed this edheads was the only one with a sense of humor. I mean, what does "Hunka Burning Love" have to do with anything?
This should be aimed for a younger age group. I did learn a little bit though, but the way that this game taught it was quite boring. I could determine all of the different types of energy.
Overall this is my least favorite Edheads game. Like everyone else said, I think this would have been a lot better for a younger age group. I thought that it was boring most of the time, but there were some fun parts. In the end, I feel as if this game was simple, and mostly boring. There were a few fun parts though.
This was fun, although I agree with Will that it was probably aimed at younger children and was therefore very easy. This used simple terms of gravity, and I also agree with Gillian that it would be a better activity for fourth grade or other students just learning these concepts.
I think this would have been much more fun if you could actually design your own contraption to do a task. I got everything besides that one problem that came before the axe. I found it annoying that they kept using the lobster animation for gravity, and the dead fish analogy in the bathtub. Admittedly, the dead fish theory WAS funny.
17 comments:
Its a very simplistic game that is most likely aimed at a younger age. It shows easy-to-understand examples of gravity and push, and all of the ways that they are naturally implemented.
I agree with Will and the only thing that I got wrong was the type of lever, that one was hard. I thin this would be better aimed for fourth grade.
I agree with Will and Gillian, it was to easy, and should have been used for a fourth grade level class
I agree with Will and Gillian, it was to easy, and should have been used for a fourth grade level class
It is very simplistic, but I think it's a good example of a Rube Goldberg machine. I think it's more useful for that than for learning about forces and things.
This was a simple game like the people before have said. It was cool to be able to recognize all the different kinds of energy.
I agree with Will, Gillian and Max. This was kind of what we learned though. It's because it told us about the energy things and it was like our stop motion animation project where many things happen to make another thing happen. For example. You just wind up a duck and then all kinds of things happen until the end goal is reached.
It was really easy. The questions seemed like they were for a younger age. All of the questions were about basic things to know about types of energy.
I agree with everyone else. This game was very simplistic. It was very boring.
I think this game was kind of interesting and kind of boring. All you really did was answer questions so it wasn't very fun. It was very simplistic.
This is a simple game and I knew basically all of the answers. It was kind of interesting but mostly pretty boring. It taught me a little and the different ways to show energy were inventive. Overall, I agree with everyone that this game would have been more fun for a younger age group.
I thought this was simple, or should I say, VERY simple. They used the gravity question about 10 times. I thought this wasn't the best EdHeads, but was pretty fun. This reminds me of Pee Wee's Breakfast Machine. It is a giant mechanism to solve a very small thing. As many have said, it's just like a Rube Goldberg machine. Although, we've used up all the EdHeads activities now, didn't we?
I agree with will that this was too simple. It did get the ideas of basic forms of energy across, though. I noticed this edheads was the only one with a sense of humor. I mean, what does "Hunka Burning Love" have to do with anything?
This should be aimed for a younger age group. I did learn a little bit though, but the way that this game taught it was quite boring. I could determine all of the different types of energy.
Overall this is my least favorite Edheads game. Like everyone else said, I think this would have been a lot better for a younger age group. I thought that it was boring most of the time, but there were some fun parts. In the end, I feel as if this game was simple, and mostly boring. There were a few fun parts though.
This was fun, although I agree with Will that it was probably aimed at younger children and was therefore very easy. This used simple terms of gravity, and I also agree with Gillian that it would be a better activity for fourth grade or other students just learning these concepts.
I think this would have been much more fun if you could actually design your own contraption to do a task. I got everything besides that one problem that came before the axe. I found it annoying that they kept using the lobster animation for gravity, and the dead fish analogy in the bathtub. Admittedly, the dead fish theory WAS funny.
Post a Comment